# Bud Tucker in Double Trouble

_The numbers in front of the dialog answers refer to which **line** to click on.
So a **(3)** is not necessarily referring to the third dialog option, but it is a
reminder to place your cursor over the third line._

## SAVELESS


### Part 1

###### Hotel Room
`OPEN` drawer, `PICK UP` book
`PICK UP` soap, band aid, safety pin
`USE` soap with window
`OPEN` window, **↑** gap

###### Alleyway
`PICK UP` records
**↓** Seedy street

###### Seedy Street
scroll up to matches
`OPEN` Bakers door, **↑** baker's

###### Baker's
`USE` matches with smoke alarm

###### Seedy Street
`TALK` to Bouncer:
&nbsp;&nbsp;&nbsp;&nbsp;**(1)** _So, is this where the action takes place?_
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _So, how do I become a member?_
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _No problem, I'll pick a fight inside_
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _Erm..How do you stop moles from digging up_
`USE` map **↖** Seedy Street, **↑** alleyway, **←** baker's kitchen

###### Baker's Kitchen
`PICK UP` sticky bun
**→** alleyway, **↓** Seedy street

###### Seedy Street
`TALK` to Shifty Spiv:
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _What ya doing out here?_
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _I'm looking for a nice tie..._
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _Would you consider part-exchange?_
`TALK` to Bouncer

###### Strip Joint
`TALK` to Barman:
&nbsp;&nbsp;&nbsp;&nbsp;**(3)** _Nothing thanks. I've got no money_
&nbsp;&nbsp;&nbsp;&nbsp;**(3)** _What can you tell me about Lola?_
Lola:
&nbsp;&nbsp;&nbsp;&nbsp;**(3)** _Your act brought a lump to my throat.._
&nbsp;&nbsp;&nbsp;&nbsp;**(3)** _I found these matches at my friends apartment_
&nbsp;&nbsp;&nbsp;&nbsp;**(1)** _Where's his secret base?_
Police Officer:
&nbsp;&nbsp;&nbsp;&nbsp;**(any)**
&nbsp;&nbsp;&nbsp;&nbsp;**(any)**

###### Police Station
&nbsp;&nbsp;&nbsp;&nbsp;**(3)** _These charges are unreal! What's the real_

###### Jail
`PICK UP` Slop bucket
`USE` bucket with leaking pipe
`USE` bucket of water with Pansy:
&nbsp;&nbsp;&nbsp;&nbsp;**(1)** _I'm Bud Tucker. I've been thrown in here on a_
&nbsp;&nbsp;&nbsp;&nbsp;**(3)** _What happened?_
&nbsp;&nbsp;&nbsp;&nbsp;**(3)** _Can you get me out of this place?_

###### Mall
**↑** Information shop

###### Information Shop
scroll up to map
`TALK` to Brain:
&nbsp;&nbsp;&nbsp;&nbsp;**(4)** _Can you tell me where the park is?_
`USE` map **↙** Mall, **←** 70's shop

###### 70's Shop
`USE` record player
`TALK` to Dr. 7:
&nbsp;&nbsp;&nbsp;&nbsp;**(5)** _Do you buy old records?_
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _Billy G's "Funky Sounds of the 70's"_
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _How much will you give me for it?_
scroll down to coin, **→** exit, **↑** Plugs

###### Plugs
`USE` coin with photo booth, scroll up to map
`PICK UP` photos
`USE` map **↙** Mall, **↑** Fish shop

###### Fish Shop
Talk to The Captain:
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _I don't know. What yer got?_
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _So you don't have a catalog?_
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _Hey..I just want to know what you sell_
&nbsp;&nbsp;&nbsp;&nbsp;**(1)** _Cool! That's just what I need_
&nbsp;&nbsp;&nbsp;&nbsp;**(1)** _So how do I join?_
let go of Esc _ASAP_ when Bud is signing the thing
scroll up to map, **←** exit

###### Mall
`OPEN` dentist door, **→** Dentists
`PICK UP` pliers
`USE` map **↙** Mall
**↑** Burger joint, scroll to net

###### Burger Joint
`USE` net with burger chute
`USE` map **↓** Park

###### Park
`USE` band aid with hole in hose
`PICK UP` newspaper
Royston:
&nbsp;&nbsp;&nbsp;&nbsp;**(1)** _Whoa you shouldn't eat so much beef dude._
&nbsp;&nbsp;&nbsp;&nbsp;**(3)** _Right thanks, catch you later_
`PICK UP` lobster pot
`USE` map **↙** Mall

###### Mall
scroll to newspaper, `LOOK` at newspaper
**↑** Information shop

###### Information Shop
scroll to map
Talk to Brain:
&nbsp;&nbsp;&nbsp;&nbsp;**(4)** _Can you tell me where the docks are?_
`USE` map **↑** Museum

###### Museum
`PICK UP` string
**↑** museum entrance
`PICK UP` roller skates
`USE` roller skates with curator
scroll up to map
`PICK UP` raincoat
`USE` map **↗** Docks

###### Docks
`TALK` to Byron:
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _I was wondering, what's in the warehouse?_
`PICK UP` Chainsaw fish
scroll up to map, **↓** ladder
`TALK` to Billy Dosser:
&nbsp;&nbsp;&nbsp;&nbsp;**(4)** _Do you have a warehouse security pass?_
&nbsp;&nbsp;&nbsp;&nbsp;**(1)** _So could I get a job on your boat?_
`USE` map **↓** Park


###### Park
scroll to bottom
`USE` pliers with stand pipe
`USE` chainsaw fish with branch
`PICK UP` branch
scroll up to map
`TALK` to worm:
&nbsp;&nbsp;&nbsp;&nbsp;**(5)** _I need a favour. Can you help me?_
`USE` map **↖** Seedy Street

###### Seedy Street
`USE` safety pin with string
`USE` string & hook with branch
scroll up to map
`TALK` to Dave the DIY man:
&nbsp;&nbsp;&nbsp;&nbsp;**(5)** _Yo, Dave! How about a favour?_
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _I need a paint-job_
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _Pink with little green dots_
`USE` map **↗** Docks, **↓** ladder

###### Docks
`TALK` to Billy Dosser:
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _Hey Billy I've got the gear_
**↑** ladder
`TALK` to Byron


### Part 2

###### Store Room
Talk to the Professor:
&nbsp;&nbsp;&nbsp;&nbsp;**(1)** _Erm..Maybe we should try option 2_
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _I don't think it'll work, Prof_
&nbsp;&nbsp;&nbsp;&nbsp;**(1)** _Uh..No thanks, Prof. I kinda like the way my_
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _Hasn't all the laser charge been used?_
**←** left in the vent, **→** exit, **↑** far docks

###### Far Docks
`USE` magnetic watch with shiny object
`PICK UP` key
`USE` brass key with cupboard
`OPEN` cupboard
`PICK UP` pink ni object, dancing dug
**↓** docks, **↑** strange door

###### Barracks
`PICK UP` hot water bottle
**←** doorway, **←** subway tunnel, **↓** air vent, **→** right, **←** exit

###### Top of Corridor
`USE` dancing dug with Beryl
**↓** bottom of corridor, **←** doorway

###### Kitchen
`USE` pink ni object with painting
`PICK UP` radio
`USE` hot water bottle with cook's jug
**↑** top of corridor

###### Top of Corridor
`PICK UP` key
`USE` key with door, open door
**→** store room, **↑** air vent, **←** left, **→** exit

###### Docks
`USE` empty hot water bottle with bottle
`USE` inflated hot water bottle with Tate's submarine
**↓** hatchway, **←** engine room

###### Engine Room
`USE` button
`PICK UP` clockwork key
**→** submarine foyer

###### Submarine Foyer
`OPEN` radio, **↑** office door

###### Office
`PICK UP` cassette recorder
**←** sub foyer, **→** control room

###### Control Room
`USE` computer console, type "_**big yellow pants**_"
**←** submarine foyer

###### Submarine Foyer
`USE` batteries with cassette player
**↑** hatchway, **↑** docks, **→** command centre

###### Command Centre
`PICK UP` cassette tape
**←** automatic door

###### Safe Room
`USE` cassette tape with cassette player
`OPEN` picture
`USE` key with safe
`PICK UP` false nose
**←** exit, **→** automatic door, **↑** strange door

###### Barracks
`USE` cassette player with sleeping guard
**←** doorway, **←** subway tunnel, **↓** air vent, **↑** store room,
**←** door, **↓** bottom of corridor, **←** kitchen

###### Kitchen
`USE` large clockwork key with washing machine
**→** door, **↑** top of corridor, **→** store room,
**↑** air vent, **←** left

###### Subway
`USE` small clockwork key with clockwork driver
`PICK UP` security pass
**↓** air vent, **↑** store room


### Part 3

###### Alleyway
`PICK UP` deflated space hopper
`USE` magnetic watch with cellar door
`OPEN` cellar trapdoor, `WALK` to cellar

###### Cellar
`PICK UP` pink gum, crank, raincoat
**↑** outside

###### Alleyway
`USE` crank handle with platform

###### Top of Building
`USE` deflated hopper with pink gum
`USE` inflated hopper with skylight

###### Conference Room
`PICK UP` newspaper
**←** antechamber, **↑** helipad

###### Helipad
`PICK UP` wrench
`USE` wrench with tail rotor
`PICK UP` washer, oil can
**→** antechamber

###### Antechamber
`USE` oil can with fire axe, `PICK UP` fire axe
**←** corridor

###### Corridor
`PICK UP` mobile phone
`LOOK` at newspaper
**→** basement, **↑** outside

###### Alleyway
`TALK` to The Professor:
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _Okay, Prof. What do we do now?_
&nbsp;&nbsp;&nbsp;&nbsp;**(1)** _Okay!_
**→** basement, **↑** outside, **↓** Seedy Street, **↑** strip joint

###### Strip Joint
`PICK UP` matches, chalk
scroll up to map
`TALK` to Biff:
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _Why the hostility? Chill out dudes_
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _What happened?_
`PICK UP` pool cue
`USE` map **↙** Mall
**↑** Plugs!, scroll down to washer

###### Plugs
`USE` washer with candy machine
`TALK` to Sparky:
&nbsp;&nbsp;&nbsp;&nbsp;**(1)** _Hey ear plugs! New sideline Sparky?_
&nbsp;&nbsp;&nbsp;&nbsp;**(1)** _Tate Dollars! What about the greenback?_
`PICK UP` ear plugs
**↑** Information shop

###### Information Shop
scroll up to map
`TALK` to the eye:
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _What colour are my underpants then?_
&nbsp;&nbsp;&nbsp;&nbsp;**(3)** _I'm looking for certain items_
&nbsp;&nbsp;&nbsp;&nbsp;**(3)** _A combine harvester?_
`USE` map **↗** Docks

###### Docks
scroll to bottom
`OPEN` cardboard box
`USE` pool cue with shirt
`PICK UP` shirt, peg
`USE` map **↙** Mall, **↑** That's handy

###### That's Handy
`USE` raincoat
`PICK UP` gloves
`USE` map **↓** Park

###### Park
`USE` chalk with weight
`PICK UP` weight
scroll up to map
`TALK` to Royston:
&nbsp;&nbsp;&nbsp;&nbsp;**(3)** _How come you're running this place?_
`USE` map **↖** Seedy Street, **↑** alleyway, `WALK` to cellar, **↑** elevator
scroll down to mobile phone, **←** waiting room

###### Waiting Room
`USE` television (top right switch, channel 3)
`USE` mobile phone with Grunt Spatula
`PICK UP` cuckoo clock
`TALK` to The Professor:
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _Okay, so what do we do?_
&nbsp;&nbsp;&nbsp;&nbsp;**(1)** _Cool! What is it?_
`TALK` to The Professor x4
**→** corridor, **→** basement, **↑** outside, **↓** Seedy Street,
scroll down to peg, **↑** baker's

###### Baker's
`TALK` to Baker:
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _Hey I need help to save the world_
&nbsp;&nbsp;&nbsp;&nbsp;**(3)** _I'm sure you've something_
&nbsp;&nbsp;&nbsp;&nbsp;**(1)** _Well I could probably use that_
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _Could I swap something for it?_
`TALK` to Baker:
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _Look Baker I need your frying pan_
&nbsp;&nbsp;&nbsp;&nbsp;**(3)** _I never realised monkeys could bake_
&nbsp;&nbsp;&nbsp;&nbsp;**(3)** _Doughboy! You eyes are like shrivelled up_
&nbsp;&nbsp;&nbsp;&nbsp;**(3)** _Hey Baker you're dough's all soggy_
`PICK UP` frying pan
**←** Seedy street

###### Seedy Street
`USE` smelly fish with manhole
`USE` peg
`PICK UP` traffic cone
scroll up to map, **↑** the street
`USE` map **↙** Mall

###### Mall
scroll down to ear plugs, **←** 70's shop
`USE` ear plugs
`TALK` to Des:
&nbsp;&nbsp;&nbsp;&nbsp;**(2)** _You look like my Grandpa Zeke_
`USE` tail rotor with fan base, **→** the mall,
scroll up to map, **↑** Information shop

###### Information Shop
`PICK UP` solvent
`USE` map **↑** Museum

###### Museum
`USE` axe with museum door
scroll to bottom
`PICK UP` nail
**↑** museum entrance
`USE` glue
`PICK UP` hula girl outfits
scroll up to map
`PICK UP` skate
`USE` map **↓** Park

###### Park
`TALK` to little girl:
&nbsp;&nbsp;&nbsp;&nbsp;**(1)** _Look I need your balloon_
`PICK UP` bird
`USE` bird with cuckoo clock
scroll up to map
`TALK` to Royston
`USE` map **↙** Mall

###### Mall
`USE` pool cue with shirt
**→** Dentists:
&nbsp;&nbsp;&nbsp;&nbsp;**(3)** _Can I see the dentist?_
&nbsp;&nbsp;&nbsp;&nbsp;**(1)** _But I've got an appointment card._
&nbsp;&nbsp;&nbsp;&nbsp;**(any)**
**→** Dentists

###### Dentist's
scroll up to map
`TALK` to Chicken:
&nbsp;&nbsp;&nbsp;&nbsp;**(1)** _Why are you so nervous?_
&nbsp;&nbsp;&nbsp;&nbsp;**(1)** _Have you heard of a guy called Dick Tate?_
`USE` map **↖** Seedy Street, **↑** alleyway

###### Alleyway
`PICK UP` pizza box
`WALK` to cellar, **↑** elevator

###### Corridor
`USE` cue and shirt with roller skate
**←** waiting room

###### Waiting Room
`TALK` to The Professor x11



## GLITCHED


hotel room
    walk to window
    SAVE0
    pick up soap
    LOAD0
    use soap on window
    open window
    exit

alleyway
    SAVE0

seedy street
    SAVE1 next to tony
    matches in bakery

baker's Kitchen
    pick up sticky bun, LOAD1

seedy street
    [33]
    TALK tony: [2222] ?
    TALK tony
    TALK tony, LOAD0: [1]

strip joint
    walk to barkeep, SAVE2
    LOAD0
    TALK baker, LOAD2: walk left, [111] ?

police station: [3]

prison cell
    SAVE0
    LOAD1
    TALK tony, LOAD0: [12] ?

info shop
    walk to brain, SAVE0
    TALK brain: [4]

map -> park
    SAVE3
    LOAD0
    TALK brain, LOAD3, walk left: [1]

endless royston cutscene: [3]
lobster pot
newspaper

map -> mall
    walk to info shop, look at newspaper
    TALK brain: [4]

map -> docks
    SAVE3
    LOAD1
    TALK dave, LOAD3, walk right [1]

prof talk: [1222]

strange room
    SAVE3, LOAD3
    TALK beryl, LOAD3, walk right: [3]

alleyway
    pizza box
    SAVE3
    LOAD0, TALK brain, LOAD3 [6]
    prof: [21]
    oil can, axe

cellar
    raincoat
    SAVE3

    LOAD0
    TALK brain, LOAD3: [6]
    SAVE3

    LOAD0
    TALK brain, LOAD3: [3]
    SAVE3

    LOAD2
    TALK barman, LOAD3: [2]

bakery
    SAVE2
    LOAD0
    talk brain, LOAD2, walk bottom: [133]
    frying pan

strip joint
    matches
    chalk

map -> mall
    use raincoat, get gloves

map -> park
    SAVE2
    LOAD1
    TALK tony, LOAD2, walk left: [1]
    chalk on weight
    royston: [3]
    SAVE3

map -> seedy street
    SAVE2
    TALK egbert, LOAD2, walk left: [2]
    LOAD3
    talk to royston

map -> museum
    nail, enter museum
    SAVE2
    LOAD1
    TALK tony, LOAD2, walk right: [112]
    hula girl outfits

map -> docks
    appointment

map -> mall
    violet: [311]
    chicken: [11]

map -> seedy street
    enter tate temple
    SAVE2
    LOAD1, TALK tony [2], LOAD2

prof [21]
prof x14
